The Digital Creators Club is:
The club meets weekly during the school term:
Each session follows a structured format:
If you have an interest in audio production, film production, digital art, podcasting, animation, interactive media such as game development, engineering, or generally using technology to be creative, get involved with the Digital Creators Club!
Perfect for teens and adults aged 14+.
You can book into as many or as few of the sessions as you wish so book your spot today by:
Upcoming program schedule:
Game Design - Session 1
Learn how to install Unity and how to get around in the Unity game engine. Make a cool game environment and walk around it in VR!
What to bring
We will provide everything for this workshop. You may want to bring some writing materials to take notes. You may also bring your own laptop (PC or Mac) with the Unity 6.4 or later game engine
Game Design - Session 2
We will discuss and practice principles of game design. You will make a small game inside the Unity game engine.
We will provide everything for this workshop. You may want to bring some writing materials to take notes. You may also bring your own laptop (PC or Mac) with the Unity 6.4 or later game engine.
Game Design - Session 3
Get an introduction to programming in c# for games.
3D Animation - Session 1
Get an introduction to the 3D software Blender! We will create a scene using primitives, then move on to some simple modelling and render out our image.
We will provide everything for this workshop. You may want to bring some writing materials to take notes. You may also bring your own laptop (PC or Mac) with Blender 5.0 or later installed.
3D Animation - Session 2
Create and assign materials to objects in Blender. Use simple effects such as fog, create lighting and render a 3D scene.
3D Animation - Session 3
Learn how to animate in Blender. Use keyframes and graphs to create simple animations, then render out the animation.
Editing audio for film, games and podcasts
Discover the processes for editing audio for film, games and podcasts.
We will provide everything for this workshop. You may want to bring some writing materials to take notes.
Editing video for film, vodcast or animation
Learn the workflows for editing video for different mediums. We will look at some of the stylistic differences between different platforms.
Using 3D objects and animations in a game engine
We will discover how to export 3D objects from a 3D application such as Blender for use in a game engine to create interactive media or even films made in a game engine.
15 December
Using audio assets in games and animations
Learn how to export audio assets to use in games and animations. How to insert into the game engine and animation software.