Digital Creators Club

The Digital Creators Club is:

  • a community of local digital creators who can support and encourage each other
  • a space for collaboration and innovation

The club meets weekly during the school term:

  • Tuesday evenings from 5:30pm to 7:30pm
  • at the Digital Creative Studio - with access to equipment, technology and mentoring

Each session follows a structured format:

  • 40-minute instructor-led workshop, focused on the development of practical skills
  • 80-minute collaborative session, where individual projects can progress

If you have an interest in audio production, film production, digital art, podcasting, animation, interactive media such as game development, engineering, or generally using technology to be creative, get involved with the Digital Creators Club!

Perfect for teens and adults aged 14+.

You can book into as many or as few of the sessions as you wish so book your spot today by:

Upcoming program schedule:

13 October

Game Design - Session 1

Learn how to install Unity and how to get around in the Unity game engine. Make a cool game environment and walk around it in VR!

What to bring

We will provide everything for this workshop. You may want to bring some writing materials to take notes. You may also bring your own laptop (PC or Mac) with the Unity 6.4 or later game engine  

20 October

Game Design - Session 2

We will discuss and practice principles of game design. You will make a small game inside the Unity game engine.

What to bring

We will provide everything for this workshop. You may want to bring some writing materials to take notes. You may also bring your own laptop (PC or Mac) with the Unity 6.4 or later game engine.

27 October

Game Design - Session 3

Get an introduction to programming in c# for games.

 

What to bring

We will provide everything for this workshop. You may want to bring some writing materials to take notes. You may also bring your own laptop (PC or Mac) with the Unity 6.4 or later game engine. 

3 November

3D Animation - Session 1

Get an introduction to the 3D software Blender! We will create a scene using primitives, then move on to some simple modelling and render out our image.

What to bring

We will provide everything for this workshop. You may want to bring some writing materials to take notes. You may also bring your own laptop (PC or Mac) with Blender 5.0 or later installed.

10 November

3D Animation - Session 2

Create and assign materials to objects in Blender. Use simple effects such as fog, create lighting and render a 3D scene.

What to bring

We will provide everything for this workshop. You may want to bring some writing materials to take notes. You may also bring your own laptop (PC or Mac) with Blender 5.0 or later installed.

17 November

3D Animation - Session 3

Learn how to animate in Blender. Use keyframes and graphs to create simple animations, then render out the animation.

What to bring

We will provide everything for this workshop. You may want to bring some writing materials to take notes. You may also bring your own laptop (PC or Mac) with Blender 5.0 or later installed.

24 November

Editing audio for film, games and podcasts

Discover the processes for editing audio for film, games and podcasts.

What to bring

We will provide everything for this workshop. You may want to bring some writing materials to take notes.

1 December

Editing video for film, vodcast or animation

Learn the workflows for editing video for different mediums. We will look at some of the stylistic differences between different platforms.

What to bring

We will provide everything for this workshop. You may want to bring some writing materials to take notes.

8 December

Using 3D objects and animations in a game engine 

We will discover how to export 3D objects from a 3D application such as Blender for use in a game engine to create interactive media or even films made in a game engine. 

What to bring

We will provide everything for this workshop. You may want to bring some writing materials to take notes. 

15 December

Using audio assets in games and animations 

Learn how to export audio assets to use in games and animations. How to insert into the game engine and animation software.

What to bring

We will provide everything for this workshop. You may want to bring some writing materials to take notes.

 

 

 

 

 

 

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